Location: North Baddesley, Southampton, UK Position Type: Full-Time Hybrid, Remote until late 2024 About the Role: We are expanding our team and looking for a talented Senior Unity C# Programmer to contribute to the ongoing development and enhancement of Phasmophobia and future projects.
As a Senior Unity C# Programmer at Kinetic Games, you will be integral to the development of Phasmophobia, implementing new features, improving existing functionalities, and ensuring the game continues to deliver heart-pounding experiences.
Working closely with a skilled team of designers, artists, and fellow programmers, you will utilize Unity and C# to bring innovative gameplay elements and enhancements to life.
This role demands a high level of technical expertise, creativity, and a passion for game development.
Responsibilities: • Lead the design and implementation of new game features and systems.
• Optimize and refine gameplay mechanics and codebase for better performance across all supported platforms.
• Collaborate with the design and art teams to realize the game vision, ensuring technical feasibility and fidelity.
• Drive the development of tools and workflows to streamline game production processes.
• Conduct code reviews and maintain high coding standards among the development team.
• Mentor junior programmers, fostering skill development and promoting best practices.
• Stay updated on the latest Unity engine developments and integrate innovative technologies.
Requirements: • Degree in Computer Science, Game Development, or a related field.
• At least 5 years of professional Unity game development experience, with at least one shipped title.
• Proven track record of developing high-quality game features and systems.
• Strong foundation in object-oriented programming and software engineering principles.
• Experience with development and game optimization techniques for both low and high end PC hardware.
• Excellent problem-solving, debugging, and performance analysis skills.
• Familiarity with version control systems, preferably PlasticSCM.
• Effective communication and teamwork abilities, capable of working in a fast-paced, dynamic environment.
• A genuine passion for horror games and a desire to innovate within the genre.
• Eligibility to work in the UK.
Nice To Have: • Experience developing for consoles (Xbox Series S/X & PS5 preferred) • Previous experience working on multiplayer.
• Previous experience working with OpenXR/ XR Interaction Toolkit • Knowledge of networked game programming, preferably with Photon Networking (PUN 2) and Unity Gaming Services Benefits: • Competitive salary.
• Company Pension Scheme.
• Regular social events.
• Hybrid working.
• Opportunity to travel to events such as GDC, Gamescom, Twitch Con EU & US, EGX.
• Work on an established and beloved horror game with a loyal fan base.
• Collaborative and supportive work environment.
• Be part of a growing passionate UK team.
• More Benefits to come as we expand such as health insurance, dental insurance, life insurance, Cycle to Work Scheme etc.