Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact.
At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you.
We are currently looking for a Senior Core Tech Developer with a passion to identify, investigate and resolve performance and architectural challenges that come with iOS & Android game development. This will involve using game metrics and profiling tools on both the live game and upcoming features to dig into performance issues, optimisations, crashes and ANR's as well as improving the overall game architecture. You'll be doing hands-on development and be responsible for making sure that our millions of daily players get the best, most uninterrupted experience possible.
RequirementsWe're looking for someone who…
has at least 5+ years experience as a game developerhas a deep, wide, demonstrated knowledge in various areas of game programming like gameplay, graphics, UI, tools etc.has previous experience working with mobile gameshas previously shipped at least one product in a team environmenthas a solid understanding of the Unity 3D game enginehas strong experience using C# (experience with other languages is a plus)has a solid understanding of the life cycle of a game project both development and live operationsis very comfortable with modern version control systems (git)has strong communication skillsis goal-orientated and a strong team playerdesigns, architects, and implements high quality, structured, and robust code.can independently create quality solutions to problems.can quickly, and efficiently, pick up and start working with pre-existing codebases.is proficient in written and spoken English.Nice to haves: have a BSc in Game Development/Computer Science/Computer Engineering or related fieldhave understanding / experience with the Free-to-Play model, ECS systems, optimizationhave some knowledge of Python, Objective-C, Swift, Java or Goare familiar with unit tests, CI/CD, networking, backend integrations etchas experience using profiling tools to look into performance issueshave worked on optimisations on previous projects that have improved the users experience or development process in some way
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