Software Development Engineer, Device OSThis job is for a challenging, complex, high-volume, and large-scale project involving embedded development (Linux + C/C++). Experience in Multimedia (Audio, Video, Graphics) or Android Framework will be an added advantage.
Key Job ResponsibilitiesThe Engineer is expected to design (high-level and low-level), own end-to-end (depth) for a specific set of features while having breadth on the rest of the features, and provide technical guidance for junior members in the team.
A Day in the LifeThe following are the day-to-day activities:
Feature developmentPeer code and design reviewInteract with internal and external stakeholders (Dev and QA) to clarify requirements and resolve dependenciesOn-call rotation About the TeamThe team is working on a business-critical, high-visibility, large-scale & high-device-volume project involving embedded development (device side), cloud development (AWS services, API, CDK, pipelines, container management), etc.
BASIC QUALIFICATIONS- 5+ years of non-internship professional software development experience
- 3+ years of non-internship design or architecture (design patterns, reliability, and scaling) of new and existing systems experience
- Knowledge of professional software engineering & best practices for the full software development life cycle, including coding standards, software architectures, code reviews, source control management, continuous deployments, testing, and operational excellence
- Experience programming with at least one software programming language
- 3+ years of working experience in embedded development with strong knowledge of Linux and C/C++
- In-depth knowledge and working experience on embedded OS
PREFERRED QUALIFICATIONS- 5+ years of full software development life cycle experience, including coding standards, code reviews, source control management, build processes, testing, and operations
- Bachelor's degree in computer science or equivalent
- 3+ years of experience in embedded software/middleware development with strong experience in Linux + C/C++, and strong operating system fundamentals
- Hands-on experience with Multimedia stack (Audio, Video, and Graphics)
Posted: November 19, 2024
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