Your mission: As our Senior Technical Designer, you'll help develop and deliver high-quality gameplay assemblies for our AAA projects, across our high-profile co-development partners.
You'll be responsible for designing and implementing game designs and iterating them into high-quality playables for our partner's games.
You will also be acting as an interface between our design and engineering teams, by helping develop, iterate and maintain new features and tools before they are deployed to the rest of the team.
What you'll be doing: The work could be at any stage of a game's gestation, from concept and prototype, through mid-development, to soft launch and live updates Receiving, digesting and solving high-level feedback into work that the team can action and improve the game upon.
Working with production and the team directly to ensure the outcome of your work to a release-quality standard.
You will embrace and exemplify MPG's Design methodology: championing quality and with a deep understanding of the client's design process You will display cross-discipline expertise and act as an interface between design and engineering You will act as a technical expert on the topic and ensure the tools, documents, technical support and dissemination of best practices Periodically provide feedback, including suggestions to improve tools and methods, bugs, etc As an expert user, help test new features and tools before they are deployed to the rest of the team Carry out production tasks as a game designer and prototype the gameplay features during game design Design and implement elements that are more complex, abstract or technically challenging and which impact the entire game What we need from you: Previous experience working on 1+ AAA title in a technical design or scripting capacity Excellent verbal, written and diagrammatic communication skills and experience with wiki-based design documentation Proven ability to work collaboratively with other disciplines Ability to understand and communicate in technical language Curiosity and drive to understand how things work Solid analytical and problem-solving skills Adaptability, autonomy, proactivity Structure, attention to detail, efficiency Ability to clearly express ideas (spoken and written) Experience of prototyping gameplay mechanics using UE4/UE5 Blueprints Experience with a scripting or programming language What would help: Experience in a generalist role, working across all facets of game design Experience in meta/monetisation mechanisms for Free-to-Play design Experience designing games for console and/or PC Experience in UI/UX design About MPG: At The Multiplayer Group (MPG), we specialise in creating the highest standard of mind-blowing multiplayer experiences for our partners, through Co-Dev and Full-Dev projects.
Our people-first culture fosters a welcoming environment and a diverse team of talented people from across the globe.
We have a flexible approach to working that makes room for real life.
With our team spread far and wide, we're always looking for ways to bring our people together, whether that's online or in person.
Our giving back philosophy is centred around our local communities, education, and sustainability.
We're proud to say we've been Climate Positive since 2020!