Job OverviewBased in Guildford, Wargaming UK is looking for an exceptionally skilled Lead Technical Artist to assist in the creation of the next big free-to-play title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world.
The candidate will have to be a hardworking self-motivated team player who is able to work closely with the Art Director and Art Production Director to create and be responsible for large sections of the game.They will need to possess excellent verbal and written skills and be able to both take critique and give feedback to external partners as well as fully participating in group discussions.In this position you will be working within a multidisciplinary team of developers in a global community and will have the ability to both share your hard-earned knowledge and continue to develop your skill set by learning from your teammates.We are looking for someone with a good sense of humour who can integrate themselves seamlessly into our team and studio cultureReports ToThe Lead Technical Artist will report to the Art Production DirectorWhat will you do?
Lead the development of the art tools pipelineInvestigate and develop shaders in conjunction with graphics programmersPro-actively seek improvements within the art team's workflowPrototype new techniques and processesAssist the Art Production Director in planning within this disciplineSupport both internal and external teamsSupervise the Technical Art TeamCollaborate with the Art Director to deliver innovation and drive quality What are we looking for?
Proven production art experience in the gaming industryAt least 3+ published gamesExcellent 3ds Max scripting skillsOutstanding knowledge of PythonExceptional technical knowledge of 3ds MaxA 3d asset production background such as vehicles and or environmentsA deep understanding of Unreal 4 development experience with at least one released titleExpertise in scene optimisationDiligent self-management around both individual and team tasks, schedule and budgetsStrong organizational skills with adherence to optimization and asset management What additional skills will help you stand out?
Expertise in developing large scale environments in UnrealExperience in other scripting and programming languages (C# / C++)Ability to identify and resolve issues within art production processesA relevant degreeSamples of your work displaying tool developmentPassion for making and playing great games, with an awareness of current titles and industry trends Work modeHybrid (minimum of 3 days of work from the Guildford office)BenefitsBenefits and perks are tailored to the local market and culture.
Our benefits in Guildford include: 5 weeks of Annual Leave per calendar year - increasing over time to a maximum 30 days per year, with the ability to buy up to an additional 5 days through our holiday buy schemeAdditional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)Sick Leave Compensation and enhanced Maternity Leave BenefitsDog-friendly officeOnsite canteen (with an endless supply of free snacks and drinks)Video games areaFamily coverage for Private Medical Insurance (pre-existing conditions are covered), Life Insurance, Pension scheme offering a matched 4% tax free employee contributionMental well-being program (iFeel)Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)Career development and education opportunities within the companyEmployee discounts via PerkboxPersonal Wargaming Gaming AccountCompany events (including events for partners/children)Seniority AwardsReferral program - you can recommend the best talents to the Company and receive a rewardDPS Games, a Wargaming company, is one of the main European hubs for game development with 25 years of experience on the marketTo learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio