Awe Interactive is an independent and innovative game development studio focused on creating unique, immersive, and engaging narrative-driven FPS RPGs.
Our tight knit and experienced team of developers, designers, and artists share a passion for storytelling, game mechanics, and creating unforgettable gaming experiences.
Our mission is to create moments of Awe for our players.
We are currently seeking a creative, motivated, and enthusiastic Quest Designer to join our team and contribute to the development of our latest project.
If you like getting hands on in-engine using tools to make content for players then this is the job for you.
We are looking for a technically capable designer who can create content from idea to engine with blueprints and our dialogue, scene direction and NPC tooling.
To be clear this is principally a design role not a writing role.
However some creative writing skill will be required.
Responsibilities : Collaborate with the design team to create and implement engaging game content and levels that align with the overall narrative and gameplay objectives.
Assist in developing points of interest, characters, encounters and events.
Support the creation of design briefs, blockouts, flowcharts, and level layouts.
Participate in playtesting sessions, gathering and analysing feedback to iterate on and improve game features and mechanics.
Coordinate with artists, programmers, and other team members to ensure the smooth integration of design elements into the game engine.
Continuously research and keep up to date with industry trends, best practices, and emerging game design techniques and technologies.
Attend regular team meetings and contribute to the overall creative direction and vision of the game.
Bring simple ideas that add creative value to the game with simple implementation steps.
Requirements : We are most interested in candidates who have created fun game content; be that indie games on itch.io, mods, levels in Unreal or quests in Twine.
Bachelor's degree in game design, interactive media, or a related field, or equivalent industry experience, or experience in the indie scene.
Strong knowledge of game design principles, including mechanics, storytelling, and level design.
A deep understanding of first-person shooter and role-playing games.
Working knowledge of the level editor in Unreal Engine.
Excellent written and verbal communication skills, with the ability to present complex ideas clearly and concisely.
Strong problem-solving skills and the ability to think critically and creatively.
Ability to work independently and as part of a collaborative team.
Passion for gaming and a deep understanding of what makes games fun and engaging.
A working knowledge of Unreal Blueprints and the Unreal Ecosystem.
Pluses : A familiarity with source control such as SVN or Perforce.
Prior experience in the game industry or working on game projects, particularly within the FPS RPG genre.
Knowledge of scripting languages such as Python.
Experience with level editing tools, 3D modelling software, or animation tools.
Strong portfolio showcasing game design work, including personal projects.