Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.
We have a state of the art studio located in the heart of the beautiful Gunwharf Quays in Portsmouth overlooking the Harbour.
You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren't afraid to try out new things and push themselves out of their comfort zones.
We are seeking an experienced Level Designer, with proven level design skills & experience working on Console titles, to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for creating and owning major immersive environments for the game from start to finish. This is a great opportunity to work with a team of passionate and experienced designers on a AAA project.
Minimum Requirements Experience working as a Level Designer on at least one published console title. Experience of helping to plan and schedule workflows. A strong grasp of level flow, metrics & pacing. A good visual eye for scene setting, sight lines, vistas and areas of interest. Proven experience working within Unreal Engine 4 or 5, as well as with Blueprinting. Experience of greyboxing levels to a professional standard. Experience in scripting gameplay content in levels such as events, interactions and encounters. Experience with enemy placement/spawn points. Excellent communication skills to collaborate with a creative and multidisciplinary team. Level design experience for third person action games is a benefit. Enjoys a creative challenge with the passion and motivation to make great games. Responsibilities Create and maintain documentation for all owned environments. Design and build large, immersive levels that create memorable gameplay experiences. Keep to project vision for best practices, methodologies used and quality benchmark. As part of level reviews, able to provide constructive critique and solutions. Regularly play the game and provide suggestions and feedback in a clear and constructive manner. Able to understand and action the narrative and gameplay ambitions for the levels. Ability to self-motivate as well as motivate other members of the team. Perks Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us. Bean to cup coffee machine in the studio. Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks. In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise. Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events. Role Information: EN
Studio: Climax Studios
Location: Europe, United Kingdom, Portsmouth
Area of Work: Game Development
Service: Create
Service Type: Design
Employment Type: Permanent
Working Pattern: Full Time
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