Build Engineer

Details of the offer

Lighthouse Games is a new AAA studio in Leamington Spa.
We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game.
When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative.
You will learn from the best, and work alongside the future greats of the gaming industry.
As a Build Engineer, you will be responsible for maintaining and improving the build processes that ensure our development teams can efficiently compile, test, and package our game.
You will work closely with the development and QA teams to set up and manage build environments, working on continuous integration systems and automating workflows.
Your contributions will help streamline our workflow and enhance the productivity of the entire studio.
Key Duties Include Support and maintain the build systems to ensure reliable builds for development and testing purposes.
Automate build processes and workflows, using industry-standard tools and scripting languages.
Collaborate with developers and QA to understand their requirements and optimise the build process accordingly.
Monitor and troubleshoot build issues, providing quick resolutions to maintain the development flow.
Document build processes and procedures to ensure that they are clear and accessible to the team.
Actively contribute to a positive and collaborative team culture.
Requirements Experience as a Build Engineer or in a similar role within the game development industry.
Proficient in scripting languages like Python, PowerShell, or Bash.
Familiarity with build tools and version control systems such as Git or Perforce.
Understanding of continuous integration and deployment methodologies.
Strong problem-solving skills and a detail-oriented approach to troubleshooting build issues.
Good communication skills and the ability to work collaboratively with cross-functional teams.
A passion for gaming and a solid understanding of the game development process.
Desirable Experience with CI/CD tools like Jenkins or GitLab CI/CD.
Familiarity with game engines such as Unreal Engine.
Knowledge of containerisation technologies like Docker.
Benefits 25 Days Holiday, plus 1 day for your birthday Studio Shutdown between Christmas and New Year Discretionary Bonus Scheme Private Pension Scheme Private Healthcare Health and Well-Being Benefits Dental Care Optical treatments Mental Health Support


Nominal Salary: To be agreed

Source: Talent_Ppc

Job Function:

Requirements

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