We are seeking a highly skilled AI Research Contractor to join our client and innovate in the field of game graphics.
Our client is at the forefront of research and development globally and they are looking for a candidate will have a strong background in AI, computer vision, and graphics, with a focus on neural rendering and differentiable rendering techniques.
In this role, you will be responsible for developing and deploying state-of-the-art AI algorithms to enhance existing game graphics solutions.
This would be a an extendable 12 month contract based on-site in either Cambridge or London Responsibilities AI Algorithm Development: Research, design, and implement novel AI algorithms for enhancing game graphics.
Cross-Domain Collaboration: Work on projects that leverage AI, computer vision, and graphics to create innovative solutions.
Prototyping and Exploration: Build prototypes and explore conceptually new approaches to game graphics.
Team Collaboration: Interact closely with AI and computer graphics teams to foster a collaborative environment.
Neural Rendering: Demonstrate expertise in neural rendering, differentiable rendering, and inverse rendering.
Qualities Publications: Record of publications in top-tier conferences (CVPR, ECCV/ICCV, SIGGRAPH, BMVC, NeurIPS, ICML, ICLR).
Education: Master's or Ph.D. degree in Machine Learning, Computer Science, Computer Vision, or a related field.
Experience: 4+ years of industry experience in computer vision, 3D reconstruction, deep learning, machine learning, or graphics.
Technical Expertise: Expertise in AI, Machine Learning, and Deep Learning, with a focus on neural rendering and differentiable rendering.
Systems Development: Experience developing systems for manipulating image/video and multi-modal content.
We offer a great referral scheme!
If you know someone who you may think will fit this role we offer a great referral pay-scheme :) Keywords: Graphics, 3d reconstruction, Mobile devices, Game, AI, Computer Vision, Machine Learning, 3d Modelling